
Dior Sauvage
THE IDEA
As it should be.
The bottle moves through these spaces, shifting between wide compositions and intimate product moments.
Then the flowers appear, introducing an unexpected contrast of softness and movement.
A world where structure meets nature.


THE MAKING
Form, light and detail.
The architectural environment was developed through layered, sculptural forms that create depth and rhythm across the frames.
The Sauvage bottle required detailed product CGI, with particular attention to its glass, reflections, materials and lighting.
Flowers were animated individually to create natural movement around the bottle, before being integrated through VFX and compositing.
Lighting ties the product, architecture and flowers together, maintaining a soft, refined treatment throughout. The complexity stays within the image.
THE FILM
A world unfolds around Sauvage.
The film moves through a series of architectural compositions, gradually bringing the fragrance into focus.
Flowers begin to appear between the forms, moving through the frame and gathering around the bottle.
The contrast becomes the visual language: sculptural architecture, delicate flowers and the dark presence of Sauvage.
As it should be.

